This week I focused on hammering out how to constrain the movement of my Pawn and continued developing the camera. I also worked on prize concept art!
Category Archives: Crane Game
This week I’ve been gathering my references, inspiration, and working on some concept art. I’ve been continuing to nail down my design doc to outline my project. I also modeled an early prototype of the claw and started using it to test rigid body physics constraints in UDK. I’ve been spending quite a bit of […]
Hi everyone! I’m a junior in the 3D Digital Graphics program at Rochester Institute of Technology. Over the course of this spring semester, I’ll be independently designing my own game for my Project Planning and Production class. I’ve been dwelling on the concept for my project for a while. My idea is to create a […]